Bi-nari

Engine


Petals
v 0.5.0

‘Petals’ is the flagship browser-based RPG game engine, with a focus on CYOA & character progression mechanics, made by Bi-nari for the game Blossoming. It is designed for everyone from novice story writers, to adept web developers.

Auto Save & Free Play

The ‘Petals’ game engine includes methods for auto-saving your gameplay and story editor content, with browser-based & local saving options

Development mode

The ‘Petals’ game engine is being developed alongside the launch-version of the flagship ‘Petals’ game engine title, ‘Blossoming

RPG Mechanics & Functionality
65%
Story Scene Editor
80%
Items Library Editor
30%
Locations Editor
20%
Game Player & Interface Design
75%
Project Status
45%

Built using JS

‘Petals’ uses a combination of custom JS modules, established frameworks, and open-source tools to achieve a seamless experience for players & story builders alike.

Built for Blossoming

Blossoming is a narrative-driven RPG with character decision-making, identity development, and social dynamics. Set in the near-future Metropolita City, the game has branching storylines, skill leveling, and affinity mechanics. Unlock new skills & influence narrative outcomes through your choices.

Create a world, not a headache

Use the dynamic Story Scene Editor and Item Library Editor to work on new story scenes, review existing nodes, get live previews, and access previously uploaded game media files.

Flexible fantasy

‘Petals’ includes all the features, options, tools, and functionality a successful RPG story (filled with character & narrative driven impacts) would need.